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Midnight Delves Guide: Labyrinth of Kindo'jan, Tiers, Loot

Midnight delves guide for Season 2: tier loot table, revives, Bountiful Coffers, Tier 11 Myth crests, and how the Labyrinth of Kindo'jan and nemesis work.

Key takeaways

  • Delve loot stops scaling at Tier 8, where Bountiful Coffers give Hero 1/6 (305) and the Great Vault offers Hero 1/6 (Icy Veins).
  • A Tier 11 Bountiful Delve finished with lives left gives a Gilded Stash of 7 Myth Mistcrests, up to 3 times a week (Icy Veins).
  • The Labyrinth of Kindo'jan arrived in patch 12.1.5 with nine chambers, a Tier 11 solo challenge and Mythic gear rewards (Blizzard).
  • Every three Labyrinth chambers grant two Heavy Trunks, one Bountiful Coffer and one Great Vault slot (Icy Veins).
  • Defeating Kindo'jan solo on Tier 11 during Season 2 awards the Loa-Blessed Wayfarer mount (Icy Veins).

Midnight delves have 11 tiers, loot scales up to Tier 8, and Tier 11 Bountiful Delves are the best solo source of Myth Mistcrests in Season 2. Patch 12.1.5 added the first Labyrinth, the Labyrinth of Kindo'jan: a nine-chamber mega-delve with its own Journey track, a nemesis boss and a path to Myth-track gear. This guide covers delve tiers, revives and loot, Bountiful Coffers and keys, the Season 2 nemesis, and a full walkthrough of how the Labyrinth works and what it rewards.

Checked against Blizzard's 12.1.5 update notes and Icy Veins' delve and Labyrinth guides on November 12, 2026.

How do delve tiers work in Midnight Season 2?

There are 11 tiers. Tiers 1 to 3 are open to everyone; Tier 4 and up require the Midnight Delves: Endgame achievement on one character. Clearing any delve at a tier unlocks the next tier for all delves.

TierRecommended item levelRevives
1170No limit
2187No limit
3200No limit
42595
52685
62755
72815
82905
92964
103033
113093

Revives remaining at the end affect your rewards. If you run out of revives in a Bountiful Delve, you get no Bountiful Coffer, so it is better to leave and restart. Each death on the final boss gives a stack of Delver's Determination (5% more health, damage and healing received per stack). Delves take 10 to 15 minutes, work solo or with up to five players, and your companion is Valeera Sanguinar.

What loot do delves drop in Season 2?

Loot scales up to Tier 8. Tiers 9 to 11 only add crests and better Tier 11 rewards, not higher item levels.

TierEnd of runDelver's Bounty (Hidden Trove)Great Vault
1266 (Adventurer 1/6)None279 (Veteran 1/6)
2269 (Adventurer 2/6)None282 (Veteran 2/6)
3272 (Adventurer 3/6)None285 (Veteran 3/6)
4276 (Adventurer 4/6)282 (Veteran 2/6)289 (Veteran 4/6)
5279 (Veteran 1/6)289 (Veteran 4/6)292 (Champion 1/6)
6282 (Veteran 2/6)295 (Champion 2/6)298 (Champion 3/6)
7292 (Champion 1/6)302 (Champion 4/6)302 (Champion 4/6)
8 to 11295 (Champion 2/6)305 (Hero 1/6)305 (Hero 1/6)

Two rules shape how you farm. Regular (non-Bountiful) delves stop scaling rewards after Tier 3, so only run higher tiers when they are Bountiful and you have a Restored Coffer Key. And for Hero-track vault gear, finish eight Tier 8 or higher runs each week; completing 2, 4 and 8 delves unlocks the three World slots in the Great Vault.

How do Bountiful Delves and coffer keys work?

Bountiful Delves have a glowing map icon and end with a Bountiful Coffer, the best chest in the run. You open it with a Restored Coffer Key, which you build from Coffer Key Shards earned in world activities and quests.

  • Bountiful status rerolls on the daily reset, so the best delve to run on any given day is simply whichever ones are Bountiful.
  • At Tier 4 and up, nemesis packs (Ula'tek's Chosen) appear as gray helm icons on the map. Killing them upgrades the Nemesis Strongbox at the end, which mostly holds crafting materials.
  • Rare elites grant a random power for the rest of the run, such as Poisoned Pace or Unstable Venom Sacs.
  • Sturdy Chests are one-time chests with companion XP and Voidlight Marl. Looting all of them across Midnight's delves earns the Seeker of Loot title.

Tier 11 Myth crests

After reaching Rank 4 of the Season 2 Delver's Journey, finishing a Tier 11 Bountiful Delve with lives remaining gives a Gilded Stash with 7 Myth Mistcrests. You can collect it three times a week for 21 Myth Mistcrests, and it needs no key. Since the week of October 20, Tier 11 Bountiful Delves can also drop Ascendant Venomstones, which raise the item level of fully upgraded Season 2 weapons, trinkets and necklaces.

Delver's Bounty and the Season 2 nemesis

Once a week you can loot a Delver's Bounty map, most often from Azta'rec, the Season 2 delve nemesis, when you push him to 50% health. Using the map in the same run adds a Hidden Trove that scales with tier, so save it for Tier 8 or higher. The Scalebound Herald's Flute (5,000 Undercoin from Naleidea Rivergleam at the Delver's Headquarters in Silvermoon) summons Azta'rec into any delve after its checkpoint.

What is the Labyrinth of Kindo'jan?

It is Midnight's first Labyrinth, a delve-style mega-dungeon added in patch 12.1.5. Blizzard describes it as nine chambers with a Tier 11 solo challenge, Mythic gear, cosmetics and titles, run with Valeera Sanguinar.

The Labyrinth is an ancient Amani funeral complex north of the Amani Pass in the mountains bordering Eversong Woods. You can clear a single wing for rewards or attempt the whole maze in one session; every extra room adds treasure and risk.

How to unlock it

  1. Accept The Labyrinth from Kul'amara the Fierce at Tokka's Landing on the Coiled Isle, or reach it through the campaign quest The Long Way Around, which leads to Liadrin above Thresh Cove. The quest is also offered from the Adventure Guide and at the entrance.
  2. Find Valeera Sanguinar at the entrance and accept Dangers Untold and Hardships Unnumbered.
  3. Clear the Chamber of Rites and speak with Kinduru, the spirit guide, to open the remaining chambers.

Finishing the intro unlocks the full Labyrinth for your Warband and rewards the Kinduru's Spiriting Quill toy.

How a Labyrinth run works

  • Each chamber is a mini-delve with its own event and miniboss. Storylines and minibosses rotate every time you enter.
  • Every three chambers count as roughly one delve and grant two Heavy Trunks, one Bountiful Coffer and one Great Vault slot. The Labyrinth is always Bountiful.
  • Completing three chambers at a difficulty unlocks the next difficulty.
  • Each new chamber gives a fresh revive, a chance to adjust Valeera's talents and a repair point.
  • After a wing, Kinduru offers one of two new paths, or the treasure room and exit.
  • Leaving the Labyrinth does not save progress.

What does the Labyrinth Journey unlock?

The Labyrinth has its own Journey track in addition to the Delver's Journey credit you earn from chambers.

RankUnlock
1Coffers and Hidden Troves can give Rank 5 Curios on Tier 8 or higher
2Locked door, Keeper of the Key and Elemental Hexmasks
3Akil'zon's Seals and their Sturdy Chests
4Kinduru can transport you to completed chambers
5Jan'alai's Seals
6Spiritual Conduits with temporary party-wide boons
7Nalorakk's Seals
8Delve-O-Bot 7001 software update for the Labyrinth
9Halazzi's Seals and the "of the Labyrinth" title

The Loa-Sealed rooms give one-time Ancient Chests plus permanent Labyrinth passives and Warbound glove enchants that work in any delve. Revisit them anyway, because their Mislaid Curiosities refill with buffs every run. There are 44 one-time Ancient Chests in total, plus five more in a hidden Flooded Chamber that needs fire damage to open.

What gear does the Labyrinth reward?

Hero gear for everyone who runs it and a weekly route to Myth gear for players on difficulty 8 or higher.

  • Heroic Soul Fragments drop from Bountiful Coffers. Three make a 2/6 Hero item.
  • Blessed Loa Armaments are Hero-track items where you pick the armor slot.
  • Wah'du appears weekly and asks you to clear a wing of his choice on difficulty 8 or higher. He rewards a Mythical Soul Fragment; three make a Venerated Loa Armament, a 1/6 Myth item in the slot you choose.

How do you beat Kindo'jan, the Labyrinth nemesis?

Clear all nine chambers on Tier 8 or higher in a single run to open his Speaker's Chamber. After that the room stays unlocked, and later runs only need the Chamber of Rites, one side path and Akil'zon's Roost.

  • The entry screen recommends item level 290 for Rank 8 and 309 for Rank 11.
  • Defeat Den'Zara first, then Kindo'jan.
  • The fight has a 10 minute enrage, and Disgraceful Display kills you after three failed avoidable mechanics.
  • Phase 1: dodge Eruption of Mojo (the big circle roots you for 5 seconds), avoid Whirling Axes, and kill the Amani Juggernaut from Crushing Blow first; it cannot be crowd controlled and tries to knock you off the platform.
  • Intermission (1:30): four loa speakers channel Akil'zon (stand in the safe wind slices), Halazzi (soak the true Shadow linked to Valeera), Nalorakk (find the gaps in the bear lines) and Jan'alai (take the sigil Valeera does not ping).
  • Phase 2: abilities and speakers come in random order. Watch for Crushing Blow overlapping Cleansing Flame.

Each kill drops an Ancestral Bounty with 10 Hero Mistcrests, 10 Myth Mistcrests, a Heroic Soul Fragment, an unowned rank 5 curio and Journey progress. Soloing him on Tier 11 during Season 2 earns the Loa-Blessed Wayfarer mount, and a deathless solo Tier 11 full clear earns the Lone Raider title.

What changed for delves recently?

Patch 12.1.5 increased recipe drop rates in delves. An October 27 hotfix fixed some Labyrinth scenarios that were not granting Great Vault credit, and an October 30 hotfix fixed a stuck bonus objective in the Bear's Burden scenario. For the rest of your weekly gearing, see the Season 2 gearing guide.

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FAQ

What delve tier should I farm in Season 2?

Tier 8 for loot, since gear stops scaling there. Push to Tier 11 Bountiful Delves once you can, because each clear with lives remaining gives 7 Myth Mistcrests, up to three times a week.

How do you unlock the Labyrinth of Kindo'jan?

Take The Labyrinth from Kul'amara the Fierce at Tokka's Landing on the Coiled Isle, or follow the campaign quest The Long Way Around. Finish Dangers Untold and Hardships Unnumbered and the Chamber of Rites, and the Labyrinth opens for your Warband.

Does the Labyrinth save progress if you leave?

No. Leaving does not save your run, so set aside enough time if you want a full nine-chamber clear.

Can you get Myth gear from the Labyrinth?

Yes. Wah'du offers a Mythical Soul Fragment each week for clearing a chosen wing on difficulty 8 or higher, and three fragments make a Venerated Loa Armament, a Myth 1/6 item in the slot you choose.

How do you fight Kindo'jan?

Clear all nine chambers on Tier 8 or higher in one run to open his room. The fight has a 10 minute enrage and kills you after three failed avoidable mechanics.

What is the best delve to run?

Whichever ones are Bountiful today, since only Bountiful Delves give coffers and scaling loot past Tier 3. Bountiful status rerolls on the daily reset.

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