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Brawl Stars Tier List: Best Brawlers, Win Rates, Nerfs

Brawl Stars tier list for November 2026: Shade and Nori top the community vote, Mr. P and Damian lead win rates, plus every nerf and buff that matters now.

Key takeaways

  • Shade and Nori are the only S-tier picks in the Brawl Time Ninja community tier list, built from about 39,600 votes cast since November 9, 2026 (Brawl Time Ninja).
  • Mr. P (62.7%), Damian (60.5%), Ash (60.2%), Doug (59.2%) and Rosa (59.1%) posted the top raw win rates in the 76.9 million battle sample for the season starting November 9 (Brawl Time Ninja).
  • The November update cut Shade's health from 3,700 to 3,400 and her Super duration from 6 to 4 seconds (Supercell).
  • Gus can now hold a maximum of 3 spirits instead of 10, and Amber's Dancing Flames cooldown rose from 14 to 20 seconds (Supercell).
  • Draco's Super damage jumped from 1,120 to 1,620 and Hank's health rose from 5,500 to 6,000 in the same update (Supercell).

The best brawlers in Brawl Stars right now are Shade and Nori, the only two picks in S tier on the Brawl Time Ninja community tier list for November 2026. Behind them, the A tier is Griff, Brock, Amber, Surge, Edgar, Bibi, 8-Bit, Gus, Emz, Chester, Mortis, Colt, Mina and Rico. Raw win-rate data points somewhere else: Mr. P, Damian, Ash, Doug and Rosa lead the current season's numbers, mostly as low-pick specialists. This guide covers the full tier list, the win-rate leaders, the November balance changes that shift the meta, and how to pick for Ranked.

Checked against Supercell's November 2026 Brawl Stars release notes and Brawl Time Ninja data on November 12, 2026.

The tier list below is community opinion: it comes from player votes on Brawl Time Ninja, not from Supercell. The win rates are statistics from a third-party stat site that records battles of players who look up their own profiles, so most brawlers sit above 50%. Use the votes to see what players trust, and the win rates to spot picks that perform better than their reputation.

What is the best Brawl Stars tier list right now?

Shade and Nori are S tier, and the A tier is mostly aggressive assassins and controllers. The table reproduces the community tiers as they stood on November 12, 2026, after roughly 39,600 votes collected since November 9.

TierBrawlers
SShade, Nori
AGriff, Brock, Amber, Surge, Edgar, Bibi, 8-Bit, Gus, Emz, Chester, Mortis, Colt, Mina, Rico
BWendy, Kit, Kaze, Cordelius, Otis, Spike, Colette, Starr Nova, Kenji, Leon, Pierce, Crow, Lou, Alli, Stu, Max, Sirius, Buzz, Meg, Bull, Fang, Damian, Carl, Lily, El Primo, Bo
CLumi, Melodie, Ash, Maisie, Byron, Tara, Bea, Mandy, Gale, Meeple, Darryl, Vince, Clancy, Pearl, Shelly, Belle, Najia, Doug, Nita, Frank, Gray, Squeak, Buster, Nani, Mico, Moe, Cosmo, Dynamike, Poco, Charlie, R-T, Larry and Lawrie
DPiper, Bolt, Finx, Gigi, Ruffs, Penny, Draco, Tick, Angelo, Willow, Trunk, Janet, Glowy, Sandy, Mr. P, Barley, Lola, Berry, Gene, Ollie, Jessie, Sprout, Juju, Grom, Ziggy, Jae-yong, Bonnie, Pam, Jacky, Rosa, Hank, Eve, Sam, Chuck

The visible D tier ends with a "show all" link on the source page, so a few brawlers may sit below it. Thunder Frogs, the new Legendary Artillery brawler from the November update, did not appear in the visible list at the time of checking.

Which brawlers have the highest win rates?

Mr. P has the highest raw win rate in the current season sample at 62.7%, but he appears in only about 1.3% of games. The five leaders are all low-use picks, which usually means a small group of dedicated players is piloting them well.

BrawlerWin rateUse rateCommunity tier
Mr. P62.7%1.29%D
Damian60.5%0.36%B
Ash60.2%0.43%C
Doug59.2%0.49%C
Rosa59.1%0.24%D

The sample covers all battles from 0 to 3,000+ trophies in the season starting November 9, 2026, about 76.9 million battles. A separate Trophy Road ranking on the same site measures win-rate advantage instead of raw win rate. On that list Damian leads at +7.5%, followed by Starr Nova (+6.5%), Bolt (+6.4%) and Nori (+5.6%).

Two of the leaders were also changed in November. Mr. P's Porter Reinforcements gadget now consumes ammo and its cooldown went from 22 to 26 seconds, and Damian's Super jump speed dropped from 3,000 to 2,400 while his punches got stronger. Expect Mr. P's number to fall as the change settles in.

Which brawlers got nerfed or buffed in the November 2026 update?

The biggest nerfs landed on Shade, Gus and Amber, three brawlers the community still rates highly. The biggest buffs went to Draco, Hank and a group of tanks whose Supers now keep unused charges when they are defeated.

BrawlerChangeDirection
ShadeHealth 3,700 to 3,400; Super duration 6s to 4s; Jump Scare cooldown 18s to 24s; Hardened Hoodie reduction 30% to 20%Nerf
GusMax spirits 10 to 3; Knockback Spirit cooldown 18s to 26s and damage 540 to 260; Health Bonanza bonus 75% to 50%Nerf
AmberDancing Flames cooldown 14s to 20s; Fire Starters cooldown 24s to 28s; Super damage over time 480 to 400; main attack cut again in a later passNerf
WendyMain attack projectile size reduced 20%; Wind-Powered range 15 to 10; later main attack cut from 1,000 to 800Nerf
MaxSneaky Sneakers cooldown 18s to 24s, duration 3s to 2sNerf
DracoSuper 1,120 to 1,620; Super damage reduction 20% to 25%Buff
HankHealth 5,500 to 6,000Buff
ShellyMain attack 300 to 340; Super 320 to 360Buff
Chuck, Darryl, MelodieSuper keeps unused charges on defeat, plus stat increasesBuff
ZiggyMain attack 950 to 1,050Buff

Surge, Cosmo, Damian, Squeak and Kit received mixed changes. Surge's Hypercharge no longer jumps him straight to level 5, while Cosmo gained 200 health but lost Telescope Trap range and cooldown. Squeak's main attack rose from 1,160 to 1,280.

Brawl Arena has its own scaling values, and they moved separately. Supercell lowered scaling for Ollie, Janet, Gray, Gigi, Stu, Starr Nova, 8-Bit, Mandy and Piper in that mode, and raised it for Nori, Fang, Najia, Doug and Chuck. If you mainly play Brawl Arena, Nori gets stronger there while those nine lose some power, so the tiers above lean even further toward Nori in that mode.

How should you read a community tier list after a balance patch?

Treat the vote as a lagging signal. Shade and Amber still sit high even though both were nerfed in early November, because voters react to what beat them over the past weeks.

The Brawl Stars Wiki changelog dates Shade's nerf to November 3 and records a second Amber nerf on November 11, when her main attack damage per second dropped again and her Super charge rate fell by about 24.5%. A brawler that lost that much may slide a full tier within a couple of weeks, so check the vote again before you invest Coins and Power Points.

A practical way to combine the two data sets:

  • High tier and high win rate: safe picks you can learn now. Nori fits here, sitting in S tier and near the top of the Trophy Road advantage ranking.
  • High tier, freshly nerfed: still playable, but avoid spending upgrade resources until the numbers settle. Shade, Gus and Amber fit here.
  • Low tier, high win rate: specialist picks that reward practice. Damian, Ash, Doug and Rosa fit here.
  • Freshly buffed: watch Draco, Hank and Shelly over the next week, since their changes are large enough to move them up.

What new brawlers came with the November update?

Supercell's November release notes add three brawlers: Thunder Frogs, Rey and Ruby. None of them have enough community votes yet to place reliably.

  • Thunder Frogs (Legendary, Artillery): three frogs named Zap, Zee and Volt, with a Frogzilla Super built around three jumps. The release notes already trimmed its middle main attack damage from 1,050 to 900 and Soothing Shock healing from 2,000 to 1,500.
  • Rey (Mythic, Marksman): linked to Ruby through a Power Couple synergy that heals Ruby for 800. His Queen's Gambit gadget cooldown was raised from 15 to 18 seconds.
  • Ruby (Mythic, Damage Dealer): heals Rey for 400 through the same synergy, with a Royal Flush Super.

New brawlers often look strong in early votes simply because they are new, so give them a week of data before ranking them against established picks.

What are the best brawlers for Ranked right now?

For Ranked, pick from the S and A tiers that you own at Power 11, then fill gaps with the season's free maxed Trial Brawlers. Since the November update, every Ranked rank requires Power 11 brawlers, so a Power 9 favorite is no longer eligible.

Each Ranked season now offers 6 maxed Trial Brawlers instead of 3. According to the Brawl Stars Wiki, the current season's list started with Pearl, Byron and Sirius on October 15, with Bull, Melodie and Squeak added on November 3. Trial Brawlers count toward the 12 eligible brawlers that Diamond and Mythic require, so they are worth learning even if they sit in B or C tier.

In draft ranks, ban or first-pick the brawlers that sit high in both data sets. Nori is the clearest example right now. For a full breakdown of ranks, Elo thresholds and rewards, read the Brawl Stars Ranked guide.

Related guides

FAQ

Who is the best brawler in Brawl Stars right now?

Shade and Nori share the top spot in the community tier list for November 2026. Shade was nerfed on November 3, so Nori is the safer long-term pick.

Which Brawl Stars brawler has the highest win rate?

Mr. P had the highest raw win rate at 62.7% in the season sample starting November 9, 2026, but he is picked in only about 1.3% of games and his gadget was nerfed in November.

Is this Brawl Stars tier list official?

No. Supercell does not publish tier lists. This one is a community vote from a third-party stat site, paired with win-rate statistics from the same site.

Was Shade nerfed in Brawl Stars?

Yes. The November 2026 update cut her health from 3,700 to 3,400, shortened her Super from 6 to 4 seconds and raised her Jump Scare cooldown from 18 to 24 seconds.

What new brawlers were added in November 2026?

Supercell's November release notes add Thunder Frogs (Legendary Artillery), Rey (Mythic Marksman) and Ruby (Mythic Damage Dealer).

How often does the Brawl Stars tier list change?

It shifts after every balance update. Supercell made two rounds of changes in November alone, so check the list again after each patch before spending upgrade resources.

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